GAMEPLAY
Battle will commence from each corner of the marked arena, Attackinds can be loaded with a full load of ammo before they begin.
3 POINTS - Every piece of your opponent's combat armor you knock off
2 POINTS - Every piece of your combat armor remaining
KNOCKOUT - Hit your opponent's battle brain 3 times, shutting them down
Winner determined by points score or first to knockout.
Winner of each battle goes onto the next round until the final is decided.
RULES
No internal modifications are permitted
No Ammo modifications are permitted
RELOAD - Move your Attacknid to your corner of the arena, put down your remote and reload your ammo.
You may not pickup or move your Attacknid during the reload
Your opponent may continue to attack while you are reloading.
RAMMING is allowed
BATTLE TIME: 2 MINUTES
All movement must stop once the battle is over, do not move to collect your Attacknid until directed to by the referee
Referees decisions are final.